EIZO Rugged Solutions has introduced the Condor GR2S-A4500, a 3U OpenVPX form factor video graphics and GPGPU output card designed for high-performance embedded computing (HPEC) systems aligned to The Open Group Sensor Open Systems Architecture (SOSA) Technical Standard, Edition 1.0.
The Condor GR2S-A4500 uses the cutting-edge NVIDIA Ampere architecture supporting the NVIDIA RTXTM A4500 GPU, which is capable of processing data from multiple sensors while utilizing machine learning capabilities to deliver real-time actionable intelligence to mission-critical applications. With 5888 NVIDIA CUDA cores, 46 RT Cores (2nd generation), and 184 Tensor Cores (3rd generation), this SOSA-aligned 3U VPX solution is ideal for multi-intelligence applications involving low-latency data processing, edge computing, EW (electronic warfare), DSP (digital signal processing), AI-enabled target detection, airborne ISR, and other autonomous sensor payloads.
The Condor GR2S-A4500 comes with 16 GB GDDR6 video graphics memory with Error Correction Code (ECC memory), NVIDIA GPUDirect RDMA for increased bandwidth speeds, and dedicated H.265/H.264 encode and decode engines for real-time ISR data collection and analysis. The NVIDIA Ampere 4500 GPU offers up to 17.66 TFLOPs of FP32 and INT32 floating-point performance and provides embedded systems with up to twice the throughput for matrix operations than previous generations for intensive workloads.
The card is offered in conduction-cooled or air-cooled configurations, with the air-cooled version also supporting optional DisplayPort outputs. Like all of EIZO Rugged Solutions’ 3U VPX cards, the Condor GR2S-A4500 is designed to meet MIL-STD-810 for defense and aerospace environmental specifications for temperature, shock, vibration, and power.
John Payne, Senior Product Manager at EIZO Rugged Solutions, commented: “We are excited to be releasing the SOSA-aligned Condor GR2S-A4500 3U VPX card, as it brings compelling compute advantages to Open Architecture Systems with performance improvements in graphics rendering, 3D-modeling, AI Inferencing, Machine Learning, and Edge Processing.”