NVIDIA Introduces Virtual Reality Autonomous Driving Simulation System

By Mike Ball / 05 Apr 2018
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NVIDIA DRIVE Autonomous Vehicle Simulation

NVIDIA has announced the introduction of a cloud-based system for testing autonomous vehicles using photorealistic simulation – creating a safer, more scalable method for bringing self-driving cars to the roads. NVIDIA DRIVE Constellation, a computing platform based on two different servers, was announced during the opening keynote of GTC 2018.

The first server runs NVIDIA DRIVE Sim software to simulate a self-driving vehicle’s sensors, such as cameras, lidar and radar. The second contains a powerful NVIDIA DRIVE Pegasus AI car computer that runs the complete autonomous vehicle software stack and processes the simulated data as if it were coming from the sensors of a car driving on the road.

“Deploying production self-driving cars requires a solution for testing and validating on billions of driving miles to achieve the safety and reliability needed for customers,” said Rob Csongor, vice president and general manager of Automotive at NVIDIA. “With DRIVE Constellation, we’ve accomplished that by combining our expertise in visual computing and datacenters. With virtual simulation, we can increase the robustness of our algorithms by testing on billions of miles of custom scenarios and rare corner cases, all in a fraction of the time and cost it would take to do so on physical roads.”

The simulation server is powered by NVIDIA GPUs, each generating a stream of simulated sensor data, which feed into the DRIVE Pegasus for processing.

Driving commands from DRIVE Pegasus are fed back to the simulator, completing the digital feedback loop. This “hardware-in-the-loop” cycle, which occurs 30 times a second, is used to validate that algorithms and software running on Pegasus are operating the simulated vehicle correctly.

DRIVE Sim software generates photoreal data streams to create a vast range of different testing environments. It can simulate different weather such as rainstorms and snowstorms; blinding glare at different times of the day, or limited vision at night; and all different types of road surfaces and terrain. Dangerous situations can be scripted in simulation to test the autonomous car’s ability to react, without ever putting anyone in harm’s way.

“Autonomous vehicles need to be developed with a system that covers training to testing to driving,” said Luca De Ambroggi, research and analyst director at IHS Markit. “NVIDIA’s end-to-end platform is the right approach. DRIVE Constellation for virtually testing and validating will bring us a step closer to the production of self-driving cars.”

DRIVE Constellation will be available to early access partners in the third quarter of 2018.

Posted by Mike Ball Mike Ball is our resident technical editor here at Unmanned Systems Technology. Combining his passion for teaching, advanced engineering and all things unmanned, Mike keeps a watchful eye over everything related to the unmanned technical sector. With over 10 years’ experience in the unmanned field and a degree in engineering, Mike’s been heading up our technical team here for the last 8 years. Connect & Contact